We can initialize a matrix like so.
可以像这样一个矩阵。
We may This is symmetric initialize for two teens, two eyes.
这是对称的两个青少年 两只眼睛。
So what it does is it initializes the UART.
所以它所做的是 UART。
Then you need to initialize the instance with some data to work with.
然后,您需要使用一些要使用的数据来实例。
And then we'll initialize it down here to the create marker function.
然后在此其为创建标记函数。
And Throws used while initializing any method.
在任何方法时使用抛出。
First let's initialize a new variable called " bonus" and set it to 1.
首先让一个名为“bonus”的新变量并其设置为 1。
As an example, we’ve initialized our RAM with a simple computer program that we’ll to through today.
例如,已经使用今天要使用的简单计算机程序了 RAM。
As an example, we've initialized our RAM with a simple computer program that we'll to through today.
You need to make sure you're setting the size for the map element that you're initializing.
您需要确保设置正在的地图元素的大小。
We aren't allowed to initialize anything here.
不允许在这里任何东西。
So inside of the loop definition, we're initializing var i equal to zero.
因此,在循环定义内部, var i 为零。
We'll use this to initialize our struct and then give it the data it needs to do its work.
使用它来的结构,然后为其提供完成工作所需的数据。
Then we initialize the instance of the job with values.
然后用值作业的实例。
First, we initialize bonus to 0.
首先, bonus 为 0。
At first, every pixel is initialized to infinity.
首先,每个像素都被为无穷大。
To do this, we need to specify that our function “handles” this event for our button, by adding a line to our initialize function.
为此,需要通过向的函数添加一行来指定的函数为的按钮“理”此事件。
Is this because it initializes PLLs, and these PLLs need some time to lock every time you reset? And this seems to take a different amount of time every time it does that.
是不是因为它了PLL,每次reset的时候这些PLL都需要一些时间来lock?每次这样做似乎都需要不同的时间。
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